AI Insights · Timothy · July 2025
High Fantasy Games on iOS in Croatia: Q2 2025 Performance
Explore the performance trends of the top 5 high fantasy games on iOS in Croatia during Q2 2025, featuring insights on downloads, revenue, and active users.
In the second quarter of 2025, the high fantasy game category on iOS in Croatia showcased notable trends across the top five titles. According to Sensor Tower data, these games exhibited varying performance in terms of downloads, revenue, and active users.
Coin Master from Moon Active saw its weekly revenue fluctuate, peaking at approximately $19.3K at the end of March and again at $15.2K by late June. Weekly downloads experienced a decline, starting from 179 in early April and dropping to 63 by the end of June. Meanwhile, active users increased from 777 to 1.3K mid-quarter before settling at 1.2K.
Clash Royale by Supercell experienced a significant increase in weekly revenue, reaching a high of $14.6K in early June. Downloads also rose, starting at 1.1K in March and peaking at 2.1K in early June. Active users demonstrated a consistent increase, climbing from 24.3K to over 36K by the end of the quarter.
Clash of Clans, another Supercell title, maintained stable revenue, with minor peaks around $4.7K in March and $3.2K at the end of June. Downloads showed a downward trend, with numbers decreasing from 470 in March to 234 by June. Active users remained relatively stable, hovering around the 5K mark throughout the quarter.
Mobile Legends: Bang Bang by MOONTON saw its revenue vary, peaking at $2.2K in early May. Downloads were minimal, fluctuating slightly with a maximum of 60 in April. Active users decreased over the quarter, from 908 to just 55 by the end of June.
Finally, Evony from TOP GAMES INC. showed steady weekly revenue, peaking at $1.7K in late May. Downloads were sparse, with a slight peak of 84 in mid-May. Active users remained under 300, showing slight fluctuations throughout the quarter.
For a more detailed analysis and further insights, visit Sensor Tower.